Browser Based Multiplayer Sci Fi

During the reign of Lithium there have been many battles fought and won, seeing players turn to the dark side in order to recoup on bitter sweet defeats. Do you have what it takes to play with those who move in circles far away from yours? Is there a new world you want to explore or are you a prophet in disguise? Time to make your next move...

Round Info

New Beginnings

Signups Open

Currently there are 16 signed up for the round

Storyboard

First Encounters

At the centre of the Universe is Xerox, a planet with capabilities above and beyond the surrounding planets. Travel routes and development of pure resources is controlled by this planet, ran by a leader called Lithium.

The game is focused on interaction 24/7. In order to play this game you must have a basic understanding of the factors involved behind each tick. Each tick runs for a set period of time, usually 1 hour. When the Universe ticks, the chain of actions you performed are run, the next chain performed is run on the next tick and so on.

You can increase your technological advancements, build ships and gain resources with each tick.

Game Synopsis

Everything is done in-game either via browser, mobile or tablet. All browsers, mobile devices and apps of this game are supported and any problems should be reported directly to Lithium's support leaders. The game features a battle animation including images of the ships and their sequence of firing, showing roughly how and why the battle report won or lost in your favour.

At the start of each round race strategy is determined usually by an Alliance or Galaxy leaders and is specialised for that round. Variations can be great so do not assume one race wins each round, this is not the case. The races are independently assigned certain new ships for each round with modifications made to the ships power and shield. Think carefully, plan your ship build early and try not to change it, building everything will not win you the game.

You will have access to a Battle Calculator which can predict the outcome of a battle when given various inputs, such as number of ships, components etc. You can scan the planet you are attacking before launching to get this information. Therefore, there is no need to unduly send unwanted levels of ships to their deaths. If your attack is not counter-acted with defence fleets, you will land with the outcome foresaw.

Game Brief

Sphericals is a game of a world containing buildings and ships for each planet which is populated with your chosen race. The aim is to take from and pillage the largest planets. The world itself is extremely adaptable with many strategical decisions to be made in component and technological advances.

Atomic based game play is very common but hard to react to in every tick of the game by yourself. In a competitive environment scrapping for places in rank may be the best way to progress. Think smart, play hard, start well and finish on a high.

Use planet production mechanisms to produce components and make technological advances, grow your ship capacity and perform attacks on other planets.

Gameplay Strategy

There are two routes you can take when building your planets base; the first is to retain value while maintaining a large fleet of ships or you can stay small and agile with a fleet designed to retrieve high returns against larger planets.

As part of an alliance you could be a scanner and focus your planets development on wave transmission or you could build one type of ship in large amounts and act as a def whore.

Besides that, building ships, initiating planetoids and attacking each day is good practice.

Race Types

Choose your race wisely based upon the ship statistics for each round. Every race has its own disadvantages and advantages with varying levels of ability to generate resources and technological advancements. See the Stats Page for more information.

Collection of Ships

Examples of ships from various races.

Green Ship Example Gray Ship Example Blue Ship Example

Fair Play

World leader, lithium sits in his abode free of potassium nitrate derivatives. Here, your ships are negated from their attacking capacity while lithium remains immune and has no means of being destroyed. Feel joy that lithium takes very unkindly to unfair game play and will use those ships he has available to the best of his ability. Join Lithium in his fight with admins to support him who are there to give time and co-operation.

Latest News

The story of how Lithium came about

Friday 26th of January 2024 Main

Once upon a time, in the realm of existence, there was a mysterious being known as Lithium. Lithium possessed an immense power, the ability to shape the world and the lives within it. Though Lithium remained hidden from human knowledge, his influence was felt throughout history.


Long ago, Lithium pondered the concept of balance and diversity in the world. Determined that neither entity should surpass the other, Lithium created the first being and created a race. With this act, the journey of the course of races began.

As time passed, Lithium decided that the flow of minutes, hours, and months should synchronize harmoniously. Understanding that the passage of time was an essential element guiding human existence, Lithium ensured that it ran seamlessly, providing a structure for events to unfold.

But Lithium's gifts did not end there. Witnessing the potential within humanity, he bestowed upon each individual the ability to dream, create, and excel in their own unique endeavors. Lithium believed that it was through these abilities that humans would find purpose and contribute to the flourishing of the world.

In a surprising twist, Lithium decided to manifest in a binary form to spread a transformative philosophy. He believed that a free spirit, unburdened by the constraints of conformity, was crucial for human growth and progress. Lithium inspired people to embrace their individuality, to explore their passions, and to live authentically.

However, even Lithium recognized the sway that material possessions held over human lives. Acknowledging the necessity of resources in the world, he emphasized its significance, albeit with a nuanced view. Lithium understood that resources, when used wisely and with integrity, could be a tool to unlock the true potential of his gifts.

Grateful for the blessings bestowed upon them, humans began harnessing the power of Lithium's gifts, understanding that their efforts and achievements were intertwined with the responsibility to uplift others. Through their work, their creativity, and their generosity, they recognized Lithium's presence in their lives.

And so, the story of Lithium continues to unfold, his enigmatic presence felt in the threads of history, shaping human destiny. Though hidden from sight, Lithium's legacy lives on in the hearts and minds of those who embrace his teachings, striving to make the world a better place, one action at a time.

Features

☆☆ Alliance Launch Bay

So here it is, a big question. I prefer not having this as a feature and would like your feedback. Basically, should the alliance you are in be able to control your fleets?

☆☆ Covert Operations

So my plan is to have "Special Agents" who can contribute to the planet by performing reconnaissance missions mainly for the purpose of seeing what is at base and able to fight. I know some people use Covert Ops but do we need them? Let me know.

☆☆ Scan Planets

I think the game is better when people can scan, after all you can't land without scans and without landing you don't have a game. So the plan is to have Scan Planets that auto-complete scans. Is this a good idea?

☆☆ Buddy Packs

So the idea is to have large buddy packs for when the game is shuffled. 8 man buddy packs, sounds legit a good idea for me?

☆☆ Quests (Missions)

Do we have missions that are key to progression in the game? Have your say…​